A cyberdeck for your mind.

We build Consciousness Computer Interfaces — a headset that merges augmented reality, neural signals, and dreams into one system for play, creation, and connection.

First working prototype — now in live demos
01

AR passthrough optics

The world stays visible — the digital is layered into it through the visor.

02

Neural & eye sensing

Sensors along the crown read signal and gaze — the intent channels.

03

Hand tracking

Outward cameras watch your hands. Nothing to hold.

04

Spatial audio · on-board compute

Audio at the ears; compute on the chassis. One unit, no tether.

The Interface

Move digital objects with a look, a gesture, a thought.

Multi Modal reads intent from three channels at once — where your eyes look, how your hands move, and signals from your mind — and fuses them into a single stream of control. No controllers. Today that means grabbing, moving, and shaping digital objects directly. This is the core the rest of the system is built on.

Real. No controllers.
Live demo footage — digital telekinesis on the current prototype

GAZE

Where your attention goes.

GESTURE

What your hands do.

NEURAL

Signals read from your mind.

Fused into one stream of control

The Device

Developer prototype

Multi Modal Dawn

Our first-generation developer headset — augmented-reality optics, neural and eye sensing, hand tracking, and spatial audio in one unit. The hardware the platform runs on.

Founder and team member presenting new headset components in the lab
New components — in the lab, today
Core Systems04 systems
INPUT4 Input Channels
LATENCY< 12ms Motion-to-Photon
TRACKING90Hz Hand / 120Hz Eye
MASS380g All-Up
Exploded-view component breakdown of the Multi Modal Dawn headset
Component breakdown — design study
Engineer working with cables and a computer on the prototype hardware
Wiring the prototype — live
Close-up of the Multi Modal Dawn headset prototype on a workbench
Headset prototype — workbench

The System

Prototype

An operating system you think in.

Flow OS organizes information in the space around you and lets you act on it with neural and gestural input. In the prototype, that's a spatial workspace and an early spatial IDE you build in with your hands and eyes.

Spatial coding

Prototype

A spatial IDE you drive by gesture and gaze instead of a keyboard alone.

Physical AI & robotics

Research

Extending the same intent framework to control physical systems. An active research direction, not a shipping feature.

Recorded through the prototype — the spatial workspace, driven by hand and gaze

Roadmap

Where we are, and where this goes.

  1. NOW — 2026

    First working prototype

    Digital telekinesis, the Flow OS spatial shell, and a Psychopunk vertical slice. In live demos.

  2. NEXT

    The developer platform

    A developer kit for Multi Modal Dawn, the first playable Worlds, and richer neural + gestural control.

  3. HORIZON

    The full instrument

    Building whole environments by intent, shared spatial worlds, and physical-AI research.

Behind the Build

Real people. Real hardware. Real demos.

No staged renders here. These are the people building Multi Modal Dawn, the workspaces where it happens, and the moments where someone puts on the rig for the first time.

Testing neuro outputs — live
Testing neuro outputs — live
New components, fresh from the line
New components, fresh from the line
Walking through the system
Walking through the system
Neural signal results, on screen
Neural signal results, on screen
Component showcase
Hardware to the lab
Team walkthrough — the system explained, in the lab

Waitlist

Be early.

Join the waitlist for first access and early-supporter pricing on Multi Modal Dawn.